Opened 6 years ago
Closed 6 years ago
#10693 closed defect (fixed)
QFG4: Pathfinding bug in the Inn with the stairs
Reported by: | darksoul42 | Owned by: | bluegr |
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Priority: | low | Component: | Engine: SCI |
Version: | Keywords: | sci32 | |
Cc: | Game: | Quest for Glory 4 |
Description
If you click the hand icon on the hero's bedroom upstairs, pathfinding should be going through the stairs, but instead the hero takes the shortest path and walks in the air.
When downstairs, clicking the walk icon on the base of the stairs switches to upstairs, and conversely, clicking the walk icon on the top of the stairs brings back the hero downstairs, so this works just fine.
Not a showstopper at all, but it would be nice to have it fixed.
Change History (3)
comment:1 by , 6 years ago
comment:2 by , 6 years ago
On this version of ScummVM:
ScummVM 2.1.0git3622-g27d9cd3281 (Aug 28 2018 09:13:25)
(nightly Windows build)
This also happened on the first major release (2.0) to support QfG4.
comment:3 by , 6 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Thanks for your report! This issue is caused due to an incorrect polygon in that room, which was apparently acceptable in the original. Fixed in commit cc09b6667144d047cf7e91376973571ef0972c01:
https://github.com/scummvm/scummvm/commit/cc09b6667144d047cf7e91376973571ef0972c01
It is also possible to trip the pathfinding bug when clicking the chair to sit at the table directly from upstairs, the hero will still be "shrunk" when sitting at the table.