#1076 closed defect (fixed)
SIMON1: Golum Ring causes graphic glitches
Reported by: | Kirben | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 1 |
Description
Latest ScummVM cvs version. Simon the Sorcerer 1 (Any language or version) Compiled under mingw with GCC 3.2.3 and running under Windows XP.
Wearing the ring from Golum causes Simon's flashing mask to appear on top of other sprites in the room. This problem is due to incomplete transparency support in one section of vc_10_draw
Use the attached save game and go near the door to see the problem.
Ticket imported from: #777966. Ticket imported from: bugs/1076.
Attachments (2)
Change History (4)
by , 21 years ago
comment:2 by , 21 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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Example of graphical glitches