Opened 21 years ago

Closed 21 years ago

Last modified 19 years ago

#1076 closed defect (fixed)

SIMON1: Golum Ring causes graphic glitches

Reported by: Kirben Owned by: Kirben
Priority: normal Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 1

Description

Latest ScummVM cvs version. Simon the Sorcerer 1 (Any language or version) Compiled under mingw with GCC 3.2.3 and running under Windows XP.

Wearing the ring from Golum causes Simon's flashing mask to appear on top of other sprites in the room. This problem is due to incomplete transparency support in one section of vc_10_draw

Use the attached save game and go near the door to see the problem.

Ticket imported from: #777966. Ticket imported from: bugs/1076.

Attachments (2)

mask.jpg (49.6 KB ) - added by Kirben 21 years ago.
Example of graphical glitches
simon1.002 (3.0 KB ) - added by Kirben 21 years ago.
Go near door to see graphical glitches

Download all attachments as: .zip

Change History (4)

by Kirben, 21 years ago

Attachment: mask.jpg added

Example of graphical glitches

by Kirben, 21 years ago

Attachment: simon1.002 added

Go near door to see graphical glitches

comment:1 by Kirben, 21 years ago

Fixed in latest ScummVM cvs

comment:2 by Kirben, 21 years ago

Owner: set to Kirben
Resolution: fixed
Status: newclosed
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