Opened 5 years ago
Closed 4 years ago
#11378 closed feature request (fixed)
Pixel Perfect: Set via Command Line Starting Scale Factor
Reported by: | Harbinger-365 | Owned by: | sev- |
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Priority: | normal | Component: | Graphics |
Version: | Keywords: | Pixel Perfect | |
Cc: | Game: |
Description
Hi all,
I was monitoring a forum post on this subject and was interested enough that I decided to make the suggested feature request.
When starting a game via command line you can use the "--stretch-mode=pixel-perfect" setting to activate Pixel Perfect which is great, however when you start the game in windowed mode it starts in 1x original size by default.
I realize that you can manually stretch the window and the Pixel Perfect image will enlarge as you increase past compatible sizes, however what I would like to request is that you can define this size that it starts at with something like "--stretch-mode=pixel-perfect2x" or "--stretch-mode=pixel-perfect3x" therefore starting Pixel Perfect mode at a compatible size that is 2x or 3x the original size.
Thank you!
Change History (1)
comment:1 by , 4 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Now it is possible to specify window size in pixels (works only with OpenGL renderer). Specify --window-size=W,H in the command line, or store last_window_width/last_window_height pair in the scummvm.ini file.