#1140 closed defect (fixed)
Agent Eduardo Dialogue doesn't appear - game unfinishable
Reported by: | SF/choock | Owned by: | |
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Priority: | normal | Component: | Engine: Sky |
Version: | Keywords: | ||
Cc: | Game: | Beneath a Steel Sky |
Description
When you need to talk to Gardener in Park on Bottom Level to move story forward nothing happens. It looks like it loads the dialogue (mouse cursor dissapears). If you wait several minutes mouse cursor reappears, but dialogue option do not appear even after 30 mins. F5 still works so you can restore older save.
Therefore the game is unfinishable (ScummVM 0.5.1)
Ticket imported from: #786482. Ticket imported from: bugs/1140.
Attachments (2)
Change History (18)
comment:1 by , 21 years ago
comment:2 by , 21 years ago
I played everything under 0.5.1. BASS is CD version (options fullscreen through mame3x filter). Savegame attached (at least I hope sixth save slot has number 005 :) )
comment:3 by , 21 years ago
Actually, I was thinking of a savegame *before* the bug occurs. Is this bug reproducable? Have you done anything special to make it occur?
comment:4 by , 21 years ago
older savegame attache - unfortunately maybe too old... AFAIR I did not anything special, but I did not use walkthrough, so it's possible that I was somewhere a little ahead with storyline. I discussed everything with the boy with gameboy, did what I could in the club, checked dandelions... I think the only thing which was not necessary was the deletion of money from account of factory supervisor
comment:5 by , 21 years ago
I can confirm this bug. I started to play the game using ScummVM 0.5.1 and I have the same bug. I did not use an old savegame. This was really frustrating :-( because I hadn't played the game before and I thought the gardener is not important and I tried for hours to do weird things to make the story move forward...
Need another savegame?
comment:6 by , 21 years ago
I have also encountered this bug. I _think_ that in order to cause it, you have to walk off the screen while Eduardo is still standing, before he resumes tending to his plant. Sometimes he takes much longer to resume than at other times.
(Here's a wild guess at what's happening: When you try to talk to Eduardo, he finishes up his current animation sequence and then turns around and starts talking. When you walk off the screen, he never goes back to tending his plants, and when you try to talk to him again, the program waits forever for him to finish an animation sequence that he's no longer performing.)
comment:7 by , 21 years ago
Hmm.. interesting. @jorpho: Yes, the gardener compact is indeed waiting for something. Probably animation related, though I can't say for sure. If walking out of the screen causes it, it means it's a script bug... basically what I expected anyways. The animation script for the Gardener is quite hacky... I'll see if I can work around it.
comment:8 by , 21 years ago
choock,
could you send me the save files on my address? I don't know why I caanot DL them from here
serban.mestecaneanu@britishcouncil.ro
thanks, meste
comment:9 by , 21 years ago
We also encountered this bug with the latest versions of ScummVM and BaSS (from debian unstable; ScummVM v0.5.1, BaSS v0.0368).
To reproduce this bug, find Anita's body, then talk to the gardener and ask him about her. He says, "Maybe I know her, maybe I don't". THEN get her card, and after you see her hologram, go talk to him again, but there is no other dialogue option about Anita, so you can never find out that he is Eduardo.
If you need save games or anything, we can easily provide them.
comment:10 by , 21 years ago
Actually, it looks like this might be a slightly different bug -- but an equally as debilatating one. Following the steps I mentioned earlier will also make it so you can't ask anyone about the subway -- as if it's not setting a "seenHologram" type flag or something.
comment:11 by , 21 years ago
I think Jorpho is right. The bug occurs when Eduardo stands as you leave the room.
The problem is that I had the bug anyway when I used both your downloadable savegames. Nevertheless, I took one of my an older savegames (where Eduardo hadn't stood yet) and then I tried to be carefull to leave the room only when he was sitting - And it worked ! I finished the game this way.
(I'm using CD version 0.0368)
comment:13 by , 20 years ago
Did anyone ever manage to figure out exactly how to trigger this bug? I mean, I can see that it happens with the provided savegame, but I've never managed to get the gardener stuck like that myself. If I walk off the screen while he's standing up, he'll just turn back to the flowers as soon as I re-enter.
comment:14 by , 20 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:15 by , 20 years ago
fixed. And it only took a little more than a year, so where's the problem? =)
comment:16 by , 19 years ago
Component: | → Engine: Sky |
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Game: | → Beneath a Steel Sky |
Hm? Did you continue playing using an old 0.5.0 savegame? Which BASS version are you using? Provide a savegame please.