Opened 5 years ago

Closed 4 years ago

#11443 closed defect (invalid)

BACKENDS: Windows - "Audio device initialization failed" if third-party application VoiceMeeter is running

Reported by: Karunamon Owned by: sev-
Priority: normal Component: Audio
Version: Keywords: third-party app
Cc: Game:

Description (last modified by Karunamon)

Tested on Riven Steam version (2.1.0git) and on a standalone version (2.2.0git341-g151d8e336f). Windows 10 version 10.0.18362.719

If the application VoiceMeeter Potato (an audio mixing tool that provides several virtual audio devices) is running before starting ScummVM, it will be impossible to play any games.

Specifically, the Steam version fails to start the game as described. The standalone version crashes with a "Assertion failed: _mixerReady, file audio/mixer.cpp, line 240".

Attachments (1)

debuglog.zip (148.0 KB ) - added by Karunamon 5 years ago.
-d11 log from the standalone version trying to run Holye4 wiith VoiceMeeter running

Download all attachments as: .zip

Change History (4)

by Karunamon, 5 years ago

Attachment: debuglog.zip added

-d11 log from the standalone version trying to run Holye4 wiith VoiceMeeter running

comment:1 by Karunamon, 5 years ago

Description: modified (diff)

comment:2 by raziel-, 4 years ago

Keywords: third-party app added
Summary: "Audio device initialization failed" on any game on Windows if third-party application VoiceMeeter is runningBACKENDS: Windows - "Audio device initialization failed" if third-party application VoiceMeeter is running

comment:3 by sev-, 4 years ago

Owner: set to sev-
Resolution: invalid
Status: newclosed

This is an SDL problem. You could look for a setting there for allowing non-exclusive access to your audio devices.

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