Opened 5 years ago
Closed 5 years ago
#11472 closed defect (fixed)
XEEN: Potions under newcastle disappear
Reported by: | RX4NT9UP | Owned by: | dreammaster |
---|---|---|---|
Priority: | normal | Component: | Engine: MM: Xeen |
Version: | Keywords: | ||
Cc: | Game: | Might and Magic: World of Xeen |
Description
I saved in front of a potion -- I believe "Potion of the Gods" -- in the dungeon of newcastle. Upon restore, the potion image is missing. If I click the empty alcove it prompts for a character to take it, I select one, it will crash with:
scummvm: ../../src-master/src/common/array.h:192: T& Common::Array<T>::operator[](Common::Array<T>::size_type) [with T = Xeen::MazeWallItem; Common::Array<T>::size_type = unsigned int]: Assertion `idx < _size' failed.
Aborted (core dumped)
To reproduce:
Load, click on the empty alcove, press F1 to choose first character
Game Version:
ENGLISH DOS CD
OS:
Linux OpenSuSE
ScummVM version:
ScummVM 2.1.1 (Mar 11 2020 10:32:58)
Features compiled in: Vorbis FLAC MP3 ALSA SEQ TiMidity RGB zLib MPEG2 FluidSynth Theora AAC A/52 FreeType2 JPEG PNG cloud (servers, local)
... and the most recent debian nightly
ScummVM 2.2.0git5100-gdbf404b786 (May 10 2020 05:18:49)
Features compiled in: TAINTED Vorbis FLAC MP3 ALSA SEQ sndio TiMidity RGB zLib MPEG2 FluidSynth Theora AAC A/52 FreeType2 FriBiDi JPEG PNG cloud (servers, local)
Attachments (1)
Change History (2)
by , 5 years ago
Attachment: | worldofxeen-cd.004 added |
---|
comment:1 by , 5 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Fixed the problem that was causing so called "wall items" (i.e. the bottles) to not get reloaded properly.