#1149 closed defect (fixed)
SAM: Crash when using retriever on Max
Reported by: | SF/dfabulich | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
In the attached save, use the broken golf ball retriever + severed hand + magnet object on Max in the tank. The game will crash with the following output on the console:
"Assertion failed: idx >= 0, file scumm/object.cpp, line 227"
Note that this is not required to complete the game, but shouldn't crash the game regardless!
I'm using Win2K English version, ScummVM 0.5.1 (Aug 7 2003 00:29:29).
Ticket imported from: #787841. Ticket imported from: bugs/1149.
Attachments (1)
Change History (5)
by , 21 years ago
Attachment: | samnmax.s01 added |
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comment:1 by , 21 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:2 by , 21 years ago
Should be fixed in latest CVS. I actually heard of this bug once before, but I thought it meant using an object on Max *after* you had crossed the water, so I couldn't reproduce it then.
comment:3 by , 21 years ago
When the bucket of golfballs is used on max (right after he's thrown in the tank) the game crashes. This on linux and win2k. Win32 daily snapshot binary version and latest stable.
scummvm: scumm/object.cpp:227: void Scumm::getObjectXYPos(int, int&, int&, int&): Assertion `idx >= 0' failed.
Saved game in front of Max w/ retriever