Opened 4 years ago
Closed 3 years ago
#11716 closed defect (fixed)
SWORD25: No music setting still results in music in the game
Reported by: | antoniou79 | Owned by: | sev- |
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Priority: | high | Component: | Engine: Sword25 |
Version: | Keywords: | inconsistency, music, mute | |
Cc: | Game: | Broken Sword 2.5 |
Description
In our Audio tab, under "Preferred Device" we have a "No music" option.
It is not specified whether this affects only Midi sound, and it probably shouldn't be a midi-specific option, anyway.
In the case of Broken Sword 2.5 this "No music" setting does not affect music in the game (music will still play), which is an inconsistency for the user.
As a side note, our Blade Runner engine did not handle this either, up until a recent commit a few months ago.
I am reporting this for Broken Sword 2.5, even though I suspect (but haven't tested) that there are other engines that do not handle this setting.
Change History (2)
comment:1 by , 3 years ago
Priority: | normal → high |
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comment:2 by , 3 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
I implemented the needed change. However, now, since the engine is not supporting that, the music volume gauge in the option is still present but has no effect.
This bug is nice to be fixed before the release.