Opened 4 years ago
Closed 4 years ago
#11739 closed patch (fixed)
Fire animation keeps running after loading game
Reported by: | whizse | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: Lure |
Version: | Keywords: | ||
Cc: | Game: | Lure of the Temptress |
Description
There's a minor bug in the very beginning of the game that keeps the straw fire animation playing after loading a save.
Steps to reproduce:
- Start game.
- Save.
- Pull torch to start fire.
- Load game.
- Fire keeps burning.
The animation does not play if the game is restarted, only after loading.
There's an easy way to fix this by just resetting the loadOffset back to 2 after the animation have been activated, a patch is attached.
Reproduced with current git master 50fc95b1e850f7fceddd4ba47b0818c4dad6d5c0
Attachments (1)
Change History (2)
by , 4 years ago
Attachment: | lure.patch added |
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comment:1 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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Good catch discovering this bug, and many thanks for doing the work of figuring out how to fix it already.