Opened 4 years ago
Last modified 4 years ago
#11743 closed defect
BACKENDS: Android - After clean install, graphics settings are not consistent with their state in the GUI — at Version 3
Reported by: | antoniou79 | Owned by: | |
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Priority: | normal | Component: | Port: Android |
Version: | Keywords: | GUI, graphics, filter graphics, stretch mode, inconsistency | |
Cc: | Game: |
Description (last modified by )
After clean install, some options in the Graphics settings like Filter Graphics and Stretch mode have a state that is not correctly reflected in the GUI.
Filter Graphics seems to be enabled, Aspect Ratio Correction is disabled, and Stretch Mode set to "Stretch to Window", *however* the GUI shows Filter Graphics checkbox as unchecked, Aspect Ratio correction as enabled, and Stretch Mode as <default>
To make them consistent via a hacky workaround the user has to check the Filter Graphics, click Apply, then uncheck Filter Graphics and Apply again.
Also the default values for these two options above after a clean install should be:
- Filter Graphics disabled
- Aspect ratio correction enabled
- Stretch Mode Fit to Window
A potentially connected issue is that choosing <default> for the Stretch Mode in the Graphics Tab, does not actually set a default value but keeps the existing setting. This issue (tracked here: https://bugs.scummvm.org/ticket/11744) is not particular to Android.
These bugs could affect other options too (in Graphics or other Option tabs).
Change History (3)
comment:1 by , 4 years ago
Description: | modified (diff) |
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comment:2 by , 4 years ago
Description: | modified (diff) |
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Summary: | BACKENDS: Android - After clean install, graphics settings are not cosistent with their state in the GUI → BACKENDS: Android - After clean install, graphics settings are not consistent with their state in the GUI |
comment:3 by , 4 years ago
Description: | modified (diff) |
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