Opened 4 years ago
Closed 4 years ago
#11744 closed defect (fixed)
GUI: Selecting <default> for the Graphics Stretch Mode does not revert to default setting
Reported by: | antoniou79 | Owned by: | criezy |
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Priority: | normal | Component: | GUI |
Version: | Keywords: | GUI, default, inconsistency | |
Cc: | Game: |
Description (last modified by )
Tested on Android and Linux (Ubuntu).
From ScummVM Launcher, Options... -> Graphics tab.
Default seems to be "Fit to Window"
If I modify the Stretch Mode to "Stretch to Window" or "Center" and "Apply" the change, the GUI adjusts accordingly. However, if subsequently I choose <default> and "Apply" it, the UI is not adjusted back to "Fit to Window". It retains the previous setting.
As a current workaround exiting ScummVM and re-launching fixes this, meaning the default setting gets applied then (Fit to Window).
This was noticed for this particular Options setting, but other settings could be affected.
Change History (2)
comment:1 by , 4 years ago
Description: | modified (diff) |
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Summary: | GUI: Selecting <default> for the Graphics Stretch Mode does not immediately revert to default setting → GUI: Selecting <default> for the Graphics Stretch Mode does not revert to default setting |
comment:2 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Fixed via pull request #2690