#11882 closed defect (outdated)
GRIM: [AMIGAOS4] Software renderer wrong colors
Reported by: | sev- | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: Grim |
Version: | Keywords: | ||
Cc: | raziel- | Game: | Grim Fandango |
Description
ResidualVM 0.4.0git (Feb 12 2019 22:07:48)
Features compiled in: Vorbis MP3 RGB zLib MPEG2 Theora FreeType2 JPEG PNG
The software renderer displays false colors (see screenshot)
The light in Manny's office is pink, Manny (and all other characters) itself have switched colors.
Grim Fandango (Windows/CD)
AmigaOS4 - PPC - SDL - BE
gcc (adtools build 8.1.0) 8.1.0
it's not just amigos, It looks like BE endian issue somewhere.
Attachments (1)
Change History (5)
by , 4 years ago
Attachment: | Residual-VM-Software-3-D-Render-000.png added |
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comment:1 by , 4 years ago
Cc: | added |
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comment:2 by , 2 days ago
Owner: | set to |
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Resolution: | → outdated |
Status: | new → closed |
comment:3 by , 2 days ago
err...I did not, really
i never tried the software renderer (sdl surface) after PR5606, only opengl/shaders
need to test sw mode too
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This has been fixed by the following PR:
https://github.com/scummvm/scummvm/pull/5606
@-raziel has reported that the game works with correct colors under Amiga in that PR
Closing as outdated