Opened 4 years ago

Closed 11 days ago

Last modified 10 days ago

#11882 closed defect (outdated)

GRIM: [AMIGAOS4] Software renderer wrong colors

Reported by: sev- Owned by: bluegr
Priority: normal Component: Engine: Grim
Version: Keywords:
Cc: raziel- Game: Grim Fandango

Description

ResidualVM 0.4.0git (Feb 12 2019 22:07:48)
Features compiled in: Vorbis MP3 RGB zLib MPEG2 Theora FreeType2 JPEG PNG

The software renderer displays false colors (see screenshot)
The light in Manny's office is pink, Manny (and all other characters) itself have switched colors.

Grim Fandango (Windows/CD)

AmigaOS4 - PPC - SDL - BE
gcc (adtools build 8.1.0) 8.1.0



it's not just amigos, It looks like BE endian issue somewhere.

https://github.com/residualvm/residualvm/issues/1523

Attachments (1)

Residual-VM-Software-3-D-Render-000.png (196.0 KB ) - added by sev- 4 years ago.

Download all attachments as: .zip

Change History (5)

comment:1 by raziel-, 4 years ago

Cc: raziel- added

comment:2 by bluegr, 11 days ago

Owner: set to bluegr
Resolution: outdated
Status: newclosed

This has been fixed by the following PR:
https://github.com/scummvm/scummvm/pull/5606

@-raziel has reported that the game works with correct colors under Amiga in that PR

Closing as outdated

comment:3 by raziel-, 10 days ago

err...I did not, really

i never tried the software renderer (sdl surface) after PR5606, only opengl/shaders

need to test sw mode too

comment:4 by raziel-, 10 days ago

just ignore me, it works fine

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