Opened 4 years ago
Closed 4 years ago
#12016 closed defect (fixed)
BASE: GMM features crash when using uncached plugins and dynamic detection
Reported by: | ccawley2011 | Owned by: | ccawley2011 |
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Priority: | blocker | Component: | --Unset-- |
Version: | Keywords: | ||
Cc: | Game: |
Description
Selecting "Load", "Save" or "Options" in the GMM requires loading the detection plugin. On platforms with uncached plugins like the DS, this causes the currently loaded engine plugin to be unloaded, which results in a crash either immediately or when resuming the game.
Change History (2)
comment:1 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → pending |
comment:2 by , 4 years ago
Status: | pending → closed |
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This is fixed by PR #2754.