Opened 4 years ago
Closed 3 years ago
#12077 closed defect (fixed)
PETKA: Very short animation
Reported by: | Tkachov | Owned by: | whiterandrek |
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Priority: | low | Component: | Engine: Petka |
Version: | Keywords: | short animation, loading lag, screens switch | |
Cc: | Game: | Petka 2 |
Description
This happens once in Red Comrades 2. I think the reason might be the lag that happens when the screen loads (I also think that's the reason in #12075)
Video demonstration: https://youtu.be/g9U0_JPNdYI (first 8 seconds are in the original game, the rest is in ScummVM).
In the original game we're shown how the gates are being deactivated. I record videos in 60 FPS and this animation takes 66 frames. In ScummVM a long screen loading happens (you can hear the background sound, but you won't see the screen itself) and then you would only see the end of that animation for 20 frames.
I think ScummVM should either "pause" while loading screens, so animation/sound would start after it is loaded, or load screens as fast as the original game.
Attachments:
attachment:petka2.s06 | ScummVM save file on the shown screen |
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attachment:save8.dat | Original game save file |
ScummVM 2.3.0git11899-g3fb4d67b4e (Jan 16 2021 05:21:57)
Windows 10 version 20H2 64-bit
Red Comrades 2 (petka2)
To reproduce:
- load the save;
- put the lava or the soil on the corresponding stand;
- <you would see the cutscene, and in ScummVM the other screen would show up for a very short time>.
Attachments (2)
Change History (5)
by , 4 years ago
Attachment: | petka2.s06 added |
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by , 4 years ago
comment:1 by , 4 years ago
comment:2 by , 4 years ago
It’s strange that unpacking helps.
Probably this happens because I have removed prealoading resources in most places
comment:3 by , 3 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
If you unpack .str archives into the game folder, the screen loads as fast as in the original game, so this animation shows up alright.