#1225 closed defect (wontfix)
INDY3/LOOM AMIGA: Music is inaccurate
Reported by: | SF/logicdeluxe | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Indiana Jones 3 |
Description
ScummVM 0.5.3cvs (Sep 13 2003 11:47:03) Very noticable at the Loom title and with the Indy3 Venice music for instance. The notes aren't played exactly in time. This affects the Amiga versions of Loom and Indy3. Using Windows.
Ticket imported from: #805597. Ticket imported from: bugs/1225.
Change History (5)
comment:1 by , 21 years ago
Summary: | Amiga music is inaccurate → INDY3/LOOM AMIGA: Music is inaccurate |
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comment:2 by , 21 years ago
comment:3 by , 21 years ago
Agreed - it's better than nothing at all, and getting it to play smoothly will require a significant amount of work (namely, writing a MOD player). The problem is that the music player needs a 60Hz timer, and there is no easy way to get one (SDL's timer resolution is only 10ms, and it isn't synchronized very frequently).
comment:4 by , 21 years ago
Resolution: | → wontfix |
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Status: | new → closed |
comment:5 by , 6 years ago
Component: | --Unset-- → Engine: SCUMM |
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Game: | → Indiana Jones 3 |
And we never claimed that it was accurate - it's very much work in progress. I'd vote for closing this item.