Opened 4 years ago
Closed 3 years ago
#12343 closed defect (fixed)
DS: Hangs in audio heavy sections
Reported by: | ccawley2011 | Owned by: | ccawley2011 |
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Priority: | blocker | Component: | Port: NDS |
Version: | Keywords: | ||
Cc: | Game: |
Description
At a guess, this could be related to the mixer callback being handled in an interrupt without there being a mutex equivalent or any way of disabling the interrupt while the mixer is being updated. This is most easily observed in the Beavis and Butt-head in Virtual Stupidity demo, but can be observed intermittently in other engines as well.
Change History (1)
comment:1 by , 3 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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This was fixed in https://github.com/scummvm/scummvm/pull/3069.