3DS: Issue Changing Game Engines
On the latest nightlies of the 3DS port, ScummVM cannot change game engines without closing the application and relaunching it. For example, if I select a SCUMM engine game on launch, it works perfectly. If I return to launcher and then select an SCI engine game, it throws an error about not finding a game engine. I have to quit the app completely, then restart and select the SCI engine game.
This was a bug a few years ago that @bgK fixed. I think it had to do with dynamic loading of plugins, but I'm just completely speculating at this point.
Change History
(4)
Component: |
--Unset-- → Port: 3DS
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Owner: |
set to MarioKartFan
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Resolution: |
→ fixed
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Status: |
new → closed
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Owner: |
changed from MarioKartFan to sev-
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Resolution: |
fixed → invalid
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Is this issue still present?