Opened 4 years ago
Closed 3 years ago
#12426 closed defect (invalid)
GRIM: Grim/EMI lost mode switch ability (ALT+ENTER) (SDL1)
Reported by: | raziel- | Owned by: | raziel- |
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Priority: | normal | Component: | Engine: Grim |
Version: | Keywords: | SDL 1 | |
Cc: | Game: |
Description
ScummVM 2.3.0git (Apr 13 2021 09:58:03)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG cloud (servers, local) TinyGL OpenGL
Both games supported by GrimE(ngine), Grim Fandango and Escape from Monkey Island suffer from a loss of the ALT+ENTER window/screen switch ability.
It's actually only those games, the launcher switches just fine.
This also only affects the SDL1 build (as far as i can see only those games, i didn't really test much of the other engines/games, since i'd need the ability specifically in Grim Fandango to confirm a probably still standing SDL bug on my platform)
The switch also works perfectly fine in an SDL 2 build in both games.
Grim Fandango (Windows/English)
Escape From Monkey Island (Windows/English)
AmigaOS4 - SDL(1) - PPC - BE
gcc (adtools build 10.3.0) 10.3.0
Change History (2)
comment:1 by , 3 years ago
Component: | Common → Engine: Grim |
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Summary: | GRIM: SDL 1 - Grim & EMI lost ALT+ENTER window/screen switch ability → GRIM: Grim/EMI lost mode switch ability (ALT+ENTER) (SDL1) |
comment:2 by , 3 years ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
As said in #11897 there is no opengl alt+enter switch in SDL1.