Opened 4 years ago
Closed 13 months ago
#12506 closed defect (fixed)
ULTIMA8: Half-hardened lava causes no damage
Reported by: | cefotaxime | Owned by: | OMGPizzaGuy |
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Priority: | normal | Component: | Engine: Ultima |
Version: | Keywords: | ||
Cc: | cefotaxime | Game: | Ultima VIII: Pagan |
Description
In the original game, Avatar can only walk on half-hardened lava terrain with 'Endure Heat' magic on. Under the Scummvm Engine, however, Avatar can simply jump on that terrain unharmed, making 'Endure Heat' magic useless.
Attachments (1)
Change History (4)
by , 4 years ago
comment:1 by , 4 years ago
Keywords: | lava damage removed |
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Summary: | Half-hardened lava causes no damage → ULTIMA8: Half-hardened lava causes no damage |
comment:2 by , 3 years ago
comment:3 by , 13 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
MainActor::Teleport 24 19187 28491 0
Jumping on this tile now causes damage, but if damage animation ends on the same tile, it can prevent taking additional damage.
Full fix would probably be adjusting sweep test to not exclude overlapping start items beneath player.
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I think this is basically caused by the same thing as #11955, but there may be a second related problem: