#12592 closed defect (fixed)
AGS: Beer: crash with error("TODO: pivot_sprite")
Reported by: | lolbot-iichan | Owned by: | criezy |
---|---|---|---|
Priority: | normal | Component: | Engine: AGS |
Version: | Keywords: | ||
Cc: | Game: |
Description (last modified by )
Testcase:
- Get https://store.steampowered.com/app/782280/Beer/
- Start a new game
- Click on the Beer
Result: console appears with message "ERROR: TODO: pivot_sprite!"
Note: ags/lib/allegro/gfx.cpp contains this code:
void pivot_sprite(BITMAP *bmp, const BITMAP *sprite, int x, int y, int cx, int cy, fixed angle) {
error("TODO: pivot_sprite");
}
Change History (4)
comment:1 by , 3 years ago
Description: | modified (diff) |
---|
comment:2 by , 3 years ago
Description: | modified (diff) |
---|
comment:3 by , 3 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
comment:4 by , 3 years ago
Thanks!
Compiled a build from master branch - the game is fully playable now.
Note:
See TracTickets
for help on using tickets.
pivot_sprite
is now implemented, and I have tested that it seems to work in a couple of games. So the next daily build should work.