#1267 closed defect (fixed)
AL:: player_v2a does not compile with GCC 2.95
Reported by: | SF/khalek | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: |
Description
As much as Fingolfin loves this compiler we still need to support it.
g++-2.95 -Wp,-MMD,"scumm/.deps/player_v2a.d2" -O -Wall -Wuninitialized -g -Werror -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -pedantic -Wpointer-arith -Wcast-qual -Wconversion -Wshadow -Wimplicit -Wundef -Wnon-virtual-dtor -Wno-reorder -Wwrite-strings -fcheck-new -Wctor-dtor-privacy -DHAVE_CONFIG_H -DUNIX -I. -Icommon -I/usr/include/SDL -D_REENTRANT -c scumm/player_v2a.cpp -o scumm/player_v2a.o scumm/player_v2a.cpp: In function `void __static_initialization_and_destruction_0(int, int)': scumm/player_v2a.cpp:1106: Internal compiler error: scumm/player_v2a.cpp:1106: Internal compiler error in `scan_region', at except.c:2585 Please submit a full bug report. See <URL:http://www.gnu.org/software/gcc/bugs.html> for instructions. make: *** [scumm/player_v2a.o] Error 1
This happened both on FreeBSD 4.8 on the sourceforge compile farm and locally on my x86 Linux machine.
Ticket imported from: #820641. Ticket imported from: bugs/1267.
Change History (7)
comment:1 by , 21 years ago
Owner: | set to |
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comment:2 by , 21 years ago
comment:4 by , 21 years ago
Component: | → --Unset-- |
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Resolution: | → fixed |
Status: | new → pending |
Summary: | player_v2a does not compile with GCC 2.95 → AL:: player_v2a does not compile with GCC 2.95 |
comment:5 by , 21 years ago
Indeed it is, still some warnings etc that aren't related to this with 2.95 but I'm not so sure its worth fixing them, in any event I can compile a working build with the default flags using gcc 2.95 now.
comment:6 by , 21 years ago
Status: | pending → closed |
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comment:7 by , 6 years ago
Component: | --Unset-- → Engine: SCUMM |
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I'll fix it, want to change that part of the code anyway.