#1271 closed defect (fixed)
No Adlib volume for percussion
Reported by: | SF/logicdeluxe | Owned by: | SF/jamieson630 |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 1 |
Description
ScummVM 0.5.4cvs (Oct 10 2003 21:50:18) While the melodic Adlib channels work properly acording to the music_volume settings the percussion channel always plays at maximum volume. This is with both Simon1 and Simon2 when using the Adlib driver. Tested with the German DOS Talkie of Simon 1 and the German Windows Talkie of Simon 2. To reproduce this, use music_driver=adlib and music_volume=12 which makes the effect very obvious.
Ticket imported from: #821514. Ticket imported from: bugs/1271.
Change History (4)
comment:1 by , 21 years ago
Owner: | set to |
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comment:2 by , 21 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:3 by , 21 years ago
comment:4 by , 6 years ago
Component: | → Engine: AGOS |
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Game: | → Simon the Sorcerer 1 |
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Fixed in latest CVS. Thanks!