| 2 | |
| 3 | edit: I'm on Windows 11 |
| 4 | |
| 5 | |
| 6 | {{{ |
| 7 | User picked target 'qfg2agdi' (engine ID 'ags', game ID 'qfg2agdi')... |
| 8 | Looking for a plugin supporting this target... Adventure Game Studio |
| 9 | WARNING: TODO: SetCurrentDirectory: C:\LocalGames\Quest for Glory II\! |
| 10 | Initializing backend libs |
| 11 | Initializing game data |
| 12 | Opened game data file: game28.dta |
| 13 | Game data version: 42 |
| 14 | Compiled with: 3.2.0 |
| 15 | Startup directory: ./ |
| 16 | Data directory: ./ |
| 17 | Setting up game configuration |
| 18 | WARNING: File::open: 'C:\LocalGames\Quest for Glory II\speech.vox' does not exist! |
| 19 | WARNING: File::open: 'C:\LocalGames\Quest for Glory II\speech.vox' does not exist! |
| 20 | Voice pack was not found, but explicit voice directory is defined: enabling voice-over. |
| 21 | audio.vox found and initialized. |
| 22 | Initializing TTF renderer |
| 23 | Initializing mouse: number of buttons reported is 3 |
| 24 | Install timer |
| 25 | Initialize legacy path finder library |
| 26 | Game title: 'Quest for Glory II' |
| 27 | Game GUI version: 115 |
| 28 | unresolved import 'Object::get_Solid' in 'Module0.asc' |
| 29 | }}} |