Opened 21 years ago
Closed 21 years ago
#1283 closed defect (fixed)
MANIAC: Dave walks odd in demo mode
Reported by: | Kirben | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Maniac Mansion |
Description
Latest ScummVM cvs version. English version of V1 Maniac Mansion Compiled under mingw with GCC 3.2.3 and running under Windows XP.
When running demo mode of V1 Maniac Mansion, Dave walks through stairs, then later back down stairs and back up the stairs before entering the Mansion. In demo mode of original game, Dave doesn't walk through the stairs and just enters Mansion, he doesn't walk down stairs again.
Ticket imported from: #830106. Ticket imported from: bugs/1283.
Change History (7)
comment:1 by , 21 years ago
Summary: | V1MANIAC: Dave walks odd in demo mode → MANIAC: Dave walks odd in demo mode |
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comment:2 by , 21 years ago
comment:3 by , 21 years ago
Owner: | set to |
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comment:4 by , 21 years ago
Looking at the actual change you point at, Kirben: <http:// cvs.sourceforge.net/viewcvs.py/scummvm/scummvm/scumm/ actor.cpp?r1=1.178&r2=1.179>
Given the choice between breaking Maniac demo and Indy3, I don't hesitate a split second... :-)
However, the odd thing is: bug #813136 has noting to do at all with the walk code, in fact it was closed as invalid. Hrm, I don't get it. I can undo that change, but I am not sure what this might cause...
comment:5 by , 21 years ago
Ah the comment was wrong, the regression in question was in bug #809547. I've put an experimental "fix" into CVS but I am not too happy with this.
comment:6 by , 21 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:7 by , 21 years ago
The fix works fine, so closing. I played through v1 maniac/zak before that code change in scumm/actor.cpp revision 1.179 was made and didn't notice any similar issues. So hopefully shouldn't cause any problems.
This problem is caused by fingolfin's changes in scumm/actor.cpp revision 1.179. fingolfin, could you have a look at this issue ?