#1289 closed defect (invalid)
SIMON2WIN/TALKIE: Speech cut off in speech+text mode
Reported by: | eriktorbjorn | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 2 |
Description
When using the recently added combined speech and subtitles mode in Simon 2, speech gets cut off in several places during the intro.
I haven't had the time to test how it behaves in actual gameplay.
Ticket imported from: #832928. Ticket imported from: bugs/1289.
Attachments (1)
Change History (5)
comment:1 by , 21 years ago
Owner: | set to |
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comment:2 by , 21 years ago
comment:3 by , 21 years ago
Resolution: | → invalid |
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Status: | new → closed |
comment:4 by , 21 years ago
Hmm... One possible solution would be to queue up the speech, rather than playing it straight away. I'm attaching a quick-and-dirty, pretty much untested patch to do that. It's not meant as a final implementation. It's just to demonstrate the idea.
Of course, this will throw off synchronization, as the intro aptly demonstrates. Perhaps it could be refined to wait for the voice queue to empty when fading out, or something.
Or maybe it's a bad idea. As I said, I haven't really tested it.
Unfortunately this is normal when using combined speech and subtitles, the problem occurs in original version of Simon the Sorcerer 2 (Amiga) too. If you slow down the text via F3 key then the speech shouldn't cut off so often.