Opened 3 years ago
Last modified 2 years ago
#12931 new defect
GRIM: Grim Fandango invisible Manny near beginning of the game
Reported by: | Die4Ever | Owned by: | |
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Priority: | normal | Component: | Engine: Grim |
Version: | Keywords: | renderer | |
Cc: | Game: | Grim Fandango |
Description
versioninfo=2.3.0pre233-gc62e0a307e
Language of the game: English
Version of the game: 2 CDs with gfupd101.exe
OS info:
Edition Windows 10 Home
Version 21H1
Installed on 11/3/2020
OS build 19043.1165
Experience Windows Feature Experience Pack 120.2212.3530.0
Bug Description:
Manny goes invisible at the beginning of the game when exiting the front door. This appears to happen on both OpenGL and OpenGL With Shaders, with AA at 4x or at default. Software Rendering seemed to not have this issue.
Attachments (2)
Change History (11)
by , 3 years ago
Attachment: | grim03.gsv added |
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by , 3 years ago
Attachment: | image-20210914-205620.png added |
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comment:1 by , 3 years ago
comment:2 by , 3 years ago
another graphical bug, saving the game from the F1 menu, when typing a name for a save file the background goes black in OpenGL but not Software
would it be possible to make Software rendering the default for this game? Software sometimes has white pixels around the edges of polygons, but it seems stable
comment:4 by , 3 years ago
Summary: | Grim Fandango invisible Manny near beginning of the game → GRIM: Grim Fandango invisible Manny near beginning of the game |
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comment:5 by , 3 years ago
this is random 30% ration issue. I can only reproduce it with OpenGL shaders
comment:6 by , 3 years ago
same, i created a ticket for linux build also
https://bugs.scummvm.org/ticket/13124
you can fix it by saving and exiting to launcher then reloading
or at the start (this issue) entering manny's room again and exiting
oh...hmm black savescreen, i didnt think about that
let me check software mode
testing
created new ticket about the opengl save menu
https://bugs.scummvm.org/ticket/13126
comment:8 by , 2 years ago
hi this was fixed with scummvm v2.5.1 defaulting to opengl
the issue only stands with "opengl with shaders"
suggest closing this issue after the author tests with windows
comment:9 by , 2 years ago
issue was not present in opengl, but only in opengl with shaders which was fixed recently.
Steps to reproduce: load the attached save file (direct load works too), and just press Enter to go through the door. Most of the time, Manny will be invisible outside