Opened 3 years ago

Closed 3 years ago

#13089 closed defect (fixed)

ASYLUM: Interface freezes after climbing the stairs in first scene

Reported by: antoniou79 Owned by: alxpnv
Priority: normal Component: Engine: Asylum
Version: Keywords: Asylume, freeze, stuck, opengl
Cc: Game:

Description

In current master (2.6.0git) on Windows 10x64, (tested with a built with msys2/mingw-64 and also with msvc) the game's interface gets frozen after the character climbs the stairs to the statue in the first room. The sound keeps going but the window is otherwise completely frozen.

This happens when the Graphics mode (ScummVM Options) is set to "OpenGL".
It does not happen if the render mode is set to "SDL Surface".

The console outputs the same message multiple times/continuously so I'm guessing it's stuck on an infinite loop somewhere.

The message is:

WARNING: GL ERROR: GL_INVALID_OPERATION on glBindTexture(0x0DE1, _glTexture) (backends/graphics/opengl/texture.cpp:103)!

Change History (4)

comment:1 by necros2k7, 3 years ago

+1

comment:2 by alxpnv, 3 years ago

Owner: set to alxpnv
Resolution: assigned
Status: newpending

Can you confirm 6a53897 resolves the issue?

in reply to:  2 comment:3 by antoniou79, 3 years ago

Replying to alxpnv:

Can you confirm 6a53897 resolves the issue?

Yes, I can confirm the issue is now solved for me on master; I tested with a local build on Windows 10 x64.

comment:4 by alxpnv, 3 years ago

Resolution: assignedfixed
Status: pendingclosed

Thanks for the report

Note: See TracTickets for help on using tickets.