ASYLUM: Invalid direction crash in The Innocent Abandoned
I got a crash "actor::getWalkIncrement Invalid direction!" in The Innocent Abandoned. How to reproduce it: Go to the left door of the General Store, try to use the crowbar on the door and then walk towards the door while crowbar is still active. I've attached savegame from that place.
Change History
(5)
Summary: |
Invalid direction crash in The Innocent Abandoned → ASYLUM: Invalid direction crash in The Innocent Abandoned
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Description: |
modified (diff)
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Component: |
--Unset-- → Engine: Asylum
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Owner: |
set to alxpnv
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Resolution: |
→ fixed
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Status: |
new → closed
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Fixed, thanks!