Opened 3 years ago
Closed 3 years ago
#13190 closed defect (invalid)
Buried: Transition speed not saved when upgrading save and process is confusing.
Reported by: | jamie-marchant | Owned by: | bluegr |
---|---|---|---|
Priority: | normal | Component: | Engine: Buried |
Version: | Keywords: | ||
Cc: | Game: | Journeyman Project 2: Buried in Time |
Description
I was using Scummvm 2.5 and switched to a daily build (12/30/2021), to check out the new features. First of all, it seemed my save games were wiped, I was worried I would have to start a new game but when I launched the game it said I needed to upgrade my save game. When I did this the transition speed was not saved. Please fix these issues.
Change History (1)
comment:1 by , 3 years ago
Owner: | set to |
---|---|
Resolution: | → invalid |
Status: | new → closed |
Note:
See TracTickets
for help on using tickets.
The first one isn't an issue. The game needs to run once to convert the saved games to the new format.
The transition speed is a configuration option saved in ScummVM as part of the game entry. If you removed and re-added the game entry to check the new skip scene option, the transition speed setting was also removed. It'll be saved normally in the new game entry.
Closing as invalid.