Opened 21 years ago
Closed 21 years ago
#1321 closed defect
MI2: No music when loading a saved game
Reported by: | SF/plato79 | Owned by: | SF/arisme |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 2 |
Description
ScummVM version: 0.5.1
Bug Details: When loading a previously saved game (on same platform) the music doesn't play.. Even changing screens doesn't seems to work.
Language of game: English
Version of Game: Floppy
Platform: PocketPC (WM2003)
Note: I play it from DOS without any bugs.. (obviously)
Ticket imported from: #853878. Ticket imported from: bugs/1321.
Change History (13)
comment:1 by , 21 years ago
Owner: | set to |
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Summary: | There is no music when loading a saved game → MI2: No music when loading a saved game |
comment:2 by , 21 years ago
comment:3 by , 21 years ago
Sure, I'm almost sure it was fixed past 0.5.1 (see scumm/saveload.cpp revision 1.98) - you should recheck with the latest "daily" build available on http://arisme.free.fr/PocketScumm and post the results here.
comment:4 by , 21 years ago
Status: | new → pending |
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comment:5 by , 21 years ago
arisme, I tried again with daily build.. But the problem persists..
I found this also.. When changing the room (screen) , there is music.. Only saved room has no music.
For example: I saved a game in Woodtick.. Loaded it (no music) .. walked in wally's ship/room (no music), walked in woodsmith's room (no music), walked to map (no music? [I'm not sure I didn't wait much but I think no music]), Swamp area (music came back)
comment:6 by , 21 years ago
Status: | pending → new |
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comment:7 by , 21 years ago
Ok, I'll recheck with the latest CVS this week-end now that we solved a little EVC porting problem with Jamieson
comment:8 by , 21 years ago
When you say you "tried with daily build", do you mean that you made a *new* savegame (while music was playing) and tested it, or are you still testing with the very same savegame? In the latter case it *can't* work because the old savegames simply didn't store the information necessary to resume playing.
comment:9 by , 21 years ago
Wasn't it only a problem for CD music ? I had my own CE bug which broke the non CD music in 0.5.1, and didn't require a new savegame ... anyway, compiling and trying it today
comment:10 by , 21 years ago
Don't have this problem with the latest CVS, I'll post it during the next days on PocketMatrix for more tests ...
comment:12 by , 21 years ago
Status: | new → closed |
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comment:13 by , 21 years ago
don't have the problem and no news from the poster => I'm closing it :)
I don't get this problem with latest CVS. Maybe it's a 0.5.1 problem, maybe it's a bug of the PocketPC version...