#13273 closed defect (fixed)
TWINE: running stairs upwards with having wall damage active is not possible anymore
Reported by: | mgerhardy | Owned by: | mgerhardy |
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Priority: | high | Component: | Engine: TwinE |
Version: | Keywords: | collision | |
Cc: | Game: | Little Big Adventure |
Description
Change History (3)
comment:1 by , 3 years ago
comment:2 by , 3 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
reverted with d3e81901e6ab980e1a8b654d46e159c7b2bbb4cd
WorldColBrickFull and WorldColBrick are the functions into the original source code - and both perform the y check before any other coordinate check. Weird that it breaks for us.
comment:3 by , 2 years ago
a2e48126d1b9d26b60a1806397a19373c23873e6 puts the y check first again - this time it works. I'm not yet sure which of the other fixes from the original source code made this work - but it works now.
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introduced in a5f88f4b2b197c9138f2a3dfa7a088842c0d7f5f.