Opened 3 years ago

Closed 3 years ago

Last modified 2 years ago

#13273 closed defect (fixed)

TWINE: running stairs upwards with having wall damage active is not possible anymore

Reported by: mgerhardy Owned by: mgerhardy
Priority: high Component: Engine: TwinE
Version: Keywords: collision
Cc: Game: Little Big Adventure

Description


Change History (3)

comment:2 by mgerhardy, 3 years ago

Owner: set to mgerhardy
Resolution: fixed
Status: newclosed

reverted with d3e81901e6ab980e1a8b654d46e159c7b2bbb4cd

WorldColBrickFull and WorldColBrick are the functions into the original source code - and both perform the y check before any other coordinate check. Weird that it breaks for us.

comment:3 by mgerhardy, 2 years ago

a2e48126d1b9d26b60a1806397a19373c23873e6 puts the y check first again - this time it works. I'm not yet sure which of the other fixes from the original source code made this work - but it works now.

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