Opened 2 years ago
Closed 2 weeks ago
#13528 closed defect (worksforme)
GRIM: Grim Fandango crashes after loading a save (MAC)
Reported by: | SalvadorLSA | Owned by: | aquadran |
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Priority: | blocker | Component: | Engine: Grim |
Version: | Keywords: | ||
Cc: | Game: | Grim Fandango |
Description
I'm running original 2CD Windows version of Grim Fandango in MacOS 10.13.6 High Sierra using ScummVM 2.5.1. The game consistently freezes and/or crashes after loading a save.
Other things to note:
- I've tested ScummVM 2.6.0git with the same result.
- Saves created in ResidualVM app CAN be loaded in ScummVM 2.5.1 just fine. Only the saves created via ScummVM cause the crash when loaded back in.
- Other games seems to save/load correctly.
Attachments (1)
Change History (7)
by , 2 years ago
comment:1 by , 2 years ago
Type: | patch → defect |
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comment:2 by , 2 years ago
Summary: | Grim Fandandgo crashes after loading a save (MAC) → GRIM: Grim Fandango crashes after loading a save (MAC) |
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comment:3 by , 2 weeks ago
Priority: | normal → blocker |
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comment:4 by , 2 weeks ago
Owner: | set to |
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Resolution: | → assigned |
Status: | new → pending |
comment:5 by , 2 weeks ago
Resolution: | assigned → worksforme |
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Attached save indeed has corrupted Lua state, ASAN reports various issues.
I tried 2.8.1/2.5.0 release build, 2.5.0 source, also tried current trunk code. I'm not able reproduce issue on macOS 15. I was able only test 64 bit build.
I tried use saves between ScummVM <-> ResidualVM, no issue.
Due it's very specific case, and old report, none else reported on other system, I'm closing this one as can not pre-produced.
comment:6 by , 2 weeks ago
Status: | pending → closed |
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We should resolve this for 2.9.0