Opened 2 years ago
Closed 2 years ago
#13602 closed feature request (fixed)
SCUMM: Add option to enable or disable overriding music
Reported by: | Thunderforge | Owned by: | Thunderforge |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: |
Description (last modified by )
Right now if you override music in a SCUMM game (such as by adding one of The Fat Man remastered soundtracks), it always plays if the soundtrack is available.
It would be helpful when comparing to the original soundtrack (and debugging, etc) to be able to disable this override at will.
Request
- In the Game Options under the "Audio" tab, an option exists to disable overriding music
- This might be a checkbox, or maybe a radio button ("Pefer overridden music over original music", "Use original music only", "Use overridden music only"). Can experiment with different UI designs; the exact mechanism isn't important.
- The default option is automatically use overriden music, if available, and fall back to original music if not.
- That option is available in-game (F5 → Options)
- When the option is changed, it takes effect immediately (when the next song starts?) without the need to restart the game or ScummVM
Change History (5)
comment:1 by , 2 years ago
Description: | modified (diff) |
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comment:2 by , 2 years ago
Description: | modified (diff) |
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comment:3 by , 2 years ago
comment:4 by , 2 years ago
Shouldn't this be closed now? As noted by Thunderforge, this feature has been added.
comment:5 by , 2 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Yes it is implemented. Thanks for keeping up with this!
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Implemented as part of PR #4028 and further improved in PR #4080.