#13701 closed defect (wontfix)
CHEWY: Blaster fight shoot automatically
Reported by: | afreickmann | Owned by: | bluegr |
---|---|---|---|
Priority: | low | Component: | Engine: Chewy |
Version: | Keywords: | ||
Cc: | Game: | Chewy: ESC from F5 |
Description
During the "Egoshooter" blaster fight in Big City 2 in the hotel, the blaster weapon shoots automatically when double (tripple etc) click. I assume the game buffers the clicks and execute them in order. In the original, there is no buffering of clicks at all.
Change History (2)
comment:1 by , 2 years ago
Owner: | set to |
---|---|
Resolution: | → wontfix |
Status: | new → closed |
comment:2 by , 2 years ago
Hahaha, OK! Sure, as the scene is absolute irrelevant and likely depends on the shots fired (my original running in background at least was in a loop), I totally understand this. Was just confused about the behavior.
Note:
See TracTickets
for help on using tickets.
That is an enhancement over the original. It's not a bug :)
Closing as wontfix