#13728 closed feature request (invalid)
SCI: add wildcard and/or range to debugging commands for Game Flags
Reported by: | lwcorp | Owned by: | bluegr |
---|---|---|---|
Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | game flags, gameflags, debug, debugger | |
Cc: | Game: |
Description
https://github.com/scummvm/scummvm/pull/3900#issuecomment-1133842998 added 3 new SCI debug commands, all of which accept an unlimited amount of parameters, for example tf 10 11 12
.
Since SCI games could have 100+ flags, can you add the ability (for all 3 commands) to instead use a wildcard (e.g. tf *
) and/or a range (e.g. tf 1-100
)?
Change History (3)
comment:1 by , 2 years ago
Keywords: | debug debugger added |
---|
follow-up: 3 comment:2 by , 2 years ago
Owner: | set to |
---|---|
Resolution: | → invalid |
Status: | new → closed |
comment:3 by , 2 years ago
Replying to bluegr:
so unless there's an actual need for this which is related to development, there is no reason to implement this.
Well, those games are full of bugs, and fixing those bugs should be much easier for developers if they knew which flags are triggered for each action, which a range would show in an instant.
The debugger is used for debugging/development purposes, and it's not meant to be used for feature requests, unless there's a specific development related need.
After discussing with sluicebox, we see no such need at the moment, so unless there's an actual need for this which is related to development, there is no reason to implement this.
Closing as invalid