Opened 2 years ago
Closed 2 years ago
#13735 closed defect (fixed)
SCUMM: Inaccurate verb rendering in Monkey 1 FM-TOWNS
Reported by: | dwatteau | Owned by: | athrxx |
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Priority: | low | Component: | Engine: SCUMM |
Version: | Keywords: | fm-towns, towns, verbs, font rendering | |
Cc: | Game: | Monkey Island 1 |
Description
I don't have the FM-TOWNS version of Monkey Island 1, but it looks like we don't display the verbs as the original interpreter appears to do.
Here's a recent video of it, very likely done in ScummVM:
https://www.youtube.com/watch?v=I69LB7-HLaU&t=1347
and here's a video of the same scene, without ScummVM (probably UNZ):
https://www.youtube.com/watch?v=FL6J20HTQfM&t=118
It looks like we're applying the 3D effect of the regular CD version on the verbs, while the original wouldn't. It's probably nicer the way we're rendering it now, but it seems inaccurate for this release (the FM-TOWNS releases just had poorer verbs/inventory rendering).
I don't now if the Japanese version has a different behavior.
Change History (2)
comment:1 by , 2 years ago
comment:2 by , 2 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Thanks for the report. The "bug" has long been known, since it is quite obvious when trying an emulator. It just never got tracked down, since it wasn't really causing any disturbance.
It is actually a bug in the original interpreter that kills the shadow colors of the verbs. For the later FM-Towns games it has been fixed in the origial. It cannot affect the Japanese. I have now made a fix (or rather: a replication of the bug).
However, I haven't included a postload fix for existing savegames. I don't think this is important enough to bump the savegame version...
Bosca says about this: