Opened 2 years ago
Closed 19 months ago
#13857 closed defect (fixed)
GRAPHICS: Screenshots (Alt+s) broken (alpha channel prominent)
Reported by: | raziel- | Owned by: | tag2015 |
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Priority: | normal | Component: | Graphics |
Version: | Keywords: | ||
Cc: | Game: |
Description
ScummVM 2.7.0git (Sep 27 2022 12:11:26)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL (with shaders)
When taking a screenshot with in-app keyboard command ALT+S i get a completely wrong output (see attached).
This only happens when in-game (scumm tested so far), but not in the launcher
AmigaOS4 - PPC - BE - SDL2
gcc (adtools build 11.3.0) 11.3.0
Attachments (1)
Change History (8)
by , 2 years ago
Attachment: | scummvm-indy3-fm-00003.png added |
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comment:1 by , 2 years ago
comment:2 by , 2 years ago
I couldn't replicate it on Windows, so it might be something specific to the Amiga platform.
Could you try to revert https://github.com/scummvm/scummvm/commit/bdd2fb61d1dd58c941888d6b3f95b75571e4d986 and see if this fixes the issue?
comment:3 by , 2 years ago
comment:4 by , 2 years ago
@lotharsm
Reverting didn't help, still the same issue.
@criezy
It does look similar, so at least nothing I have to go manually hunting/bisecting for.
It happens as far back as 2.5.1 for me (I'm normally using a third party app to take screenshots)
Thank you for the heads up
comment:5 by , 19 months ago
@raziel- the issue with the alpha channel in screenshots when using the OpenGL renderer should be fixed, could you please try again on Amiga? Thanks
comment:7 by , 19 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
SDL Surface renderer is fine, so it's a problem of the OpenGL renderer