Opened 23 months ago
Closed 22 months ago
#14039 closed defect (fixed)
Render issue with shape border
Reported by: | OMGPizzaGuy | Owned by: | OMGPizzaGuy |
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Priority: | normal | Component: | Engine: Ultima |
Version: | Keywords: | ||
Cc: | Game: | Ultima VIII: Pagan |
Description
All objects and tiles are rendered at the right position, but a shape seems to be drawn transparently/translucently incorrectly.
MainActor::teleport 49 19167 17582 48
Attachments (1)
Change History (3)
by , 23 months ago
Attachment: | U8-Dosbox-49 19167 17582 48.png added |
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comment:1 by , 22 months ago
comment:2 by , 22 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Fixed by commit #f1d6ad7
There is an additional discrepancy for curtains drawn in same location, but that will be handled separately.
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Investigation shows that floor items are being incorrectly occluded. Removing occlusion show the tile correctly at SortItem: 301:1 (19071, 17279, 48) (19199, 17407, 48): flat draw solid fbigsq land