#1411 closed defect (invalid)
LOOM FMTOWNS: demo mode activated
Reported by: | SF/jellby | Owned by: | Kirben |
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Priority: | low | Component: | Engine: SCUMM |
Version: | Keywords: | script | |
Cc: | Game: | Loom |
Description
When I start the game (loomtowns) with --copy-protection, it automatically starts in demo mode (I get no chance to give the secret weave). If I start with --no-copy-protection it works fine. Other versions of Loom work fine, too.
ScummVM 0.5.7cvs (Jan 23 2004 17:05:06)
Ticket imported from: #884120. Ticket imported from: bugs/1411.
Change History (9)
comment:1 by , 21 years ago
comment:2 by , 21 years ago
Priority: | normal → low |
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comment:3 by , 21 years ago
Whatever it is, there's no chance to enter it. The game starts directly with "Incorrect secret weave, entering demo mode" (maybe not the exact words).
comment:4 by , 21 years ago
Owner: | set to |
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Summary: | [LOOM FMTOWNS]: demo mode activated → LOOM FMTOWNS: demo mode activated |
comment:5 by , 21 years ago
Owner: | removed |
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comment:7 by , 20 years ago
Are you sure the original game actually shows the copy protection screen ? can you try with FM Towns emulator (Unz) ? I thought all FM Towns versions used some kind of CD checks instead.
comment:8 by , 20 years ago
The original doesn't show the copy protection screen, I confirmed with two people who had run game under Unz (FM Towns emulator).
comment:9 by , 20 years ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
isn't the copy protection supposed to be based in the kanji that you're supposed to read with the red glasses in one of the books that come with the game?