Opened 21 years ago
Closed 21 years ago
#1435 closed defect (fixed)
COMI: Error at death certificate on blood Island
Reported by: | SF/aptiva | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 3 |
Description
When picking up the death certificate on blood island. The game freezes and the pointer disappears.
Here's some info about my version: My scummVM version is: 0.5.7cvs (Feb 4 2004 14:28:12) This is the CD version with talk, music and cutscenes English version Win32 Version
The error/warnings:
WARNING: SO_VERB_LINE_SPACING 24: not yet implemented! WARNING: o8_kernelSetFunctions: clearTextQueue()! WARNING: o8_kernelSetFunctions: clearTextQueue()! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: IMuseDigital::doCommand SetParam DEFAULT command 10000! WARNING: o8_actorOps: setActorVolume(100) not implemented! WARNING: o8_actorOps: setActorVolume(64) not implemented!
Ticket imported from: #890483. Ticket imported from: bugs/1435.
Attachments (1)
Change History (10)
by , 21 years ago
comment:1 by , 21 years ago
Priority: | normal → high |
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comment:2 by , 21 years ago
Please do not modify the priority settings. They are for internal (team) use only.
comment:3 by , 21 years ago
Owner: | set to |
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Priority: | high → normal |
Summary: | Error at death certificate on blood Island → COMI: Error at death certificate on blood Island |
comment:5 by , 21 years ago
Why is this assigned to aquadran? I can't find any evidence it's a music-related bug?
comment:6 by , 21 years ago
Owner: | changed from | to
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comment:8 by , 21 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
comment:9 by , 21 years ago
This bug appears to only affect this savegame. It is unreproducable with a new game (or via bootparam).
The crash during the 'spiked drink' death sequence appears to be unrelated and caused by an imuse change.
Closing.
Savegame