Opened 16 months ago
Closed 16 months ago
#14532 closed defect (fixed)
MIght and Magic 1 cast spell abort game
Reported by: | ArekReve | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: MM: MM1 |
Version: | Keywords: | ||
Cc: | Game: |
Description
In original look mode. After combat start i try cast spell 1 - 8, and game abort.
I use gog version files.
User picked target 'mm1' (engine ID 'mm', game ID 'mm1')...
Looking for a plugin supporting this target... Might & Magic
Running Might and Magic: Book One - Secret of the Inner Sanctum (DOS/English)
wallpix.dta: 86a7ef03fd5bf434d83012b07fa92680, 123059 bytes.
WARNING: [UnityTaskbarManager::addRecent] Not implemented!
WARNING: TODO: sound 1!
WARNING: TODO: sound 1!
WARNING: TODO: sound 2!
scummvm: ./common/array.h:240: const T& Common::Array<T>::operator[](Common::Array<T>::size_type) const [with T = Graphics::ManagedSurface; Common::Array<T>::size_type = unsigned int]: Assertion `idx < _size' failed.
Aborted
Change History (2)
comment:1 by , 16 months ago
comment:2 by , 16 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
This is now fixed. Thanks for the report, and the PR
Thanks for testing this engine. I have opened a PR that should fix the problem here: https://github.com/scummvm/scummvm/pull/5141