#14687 closed defect (fixed)

ULTIMA6: Game crashes

Reported by: bliznik Owned by: PushmePullyu
Priority: high Component: Engine: Ultima
Version: Keywords:
Cc: Game: Ultima VI: The False Prophet

Description

Using the latest development build 2.8.0git9207-g77dc8caa9f0 (Nov 8 2023 15:46:41)

Starting the game crashes.

Attached is the verbose crash log.

Attachments (2)

scummvm.log (315 bytes ) - added by bliznik 13 months ago.
scummvm.2.log (35.3 KB ) - added by bliznik 12 months ago.

Download all attachments as: .zip

Change History (7)

by bliznik, 13 months ago

Attachment: scummvm.log added

comment:1 by mduggan, 13 months ago

There's nothing in the attached log except for ScummVM startup.. did you attach the right file? :)

comment:2 by bliznik, 12 months ago

Oh, I see...I must not have hit refresh before uploading last time. Here it is again, this time with the most recent daily build from Nov 13

Last edited 12 months ago by bliznik (previous) (diff)

by bliznik, 12 months ago

Attachment: scummvm.2.log added

comment:3 by sev-, 12 months ago

Would be nice to get fixed before 2.8.0 release

comment:4 by PushmePullyu, 12 months ago

Thanks for the report! It looks like I broke roof loading/drawing in commit c4970c95dc48fdf38891cec3740ccf98dfd090f9 "Fix crash in GUI on surface blit".

PR with fix is here: https://github.com/scummvm/scummvm/pull/5441

If this is indeed the cause of your crash, a possible workaround is disabling roofs in scummvm.ini.
The key for both [ultima6] and [ultima6_enh] is

ultima6/roof_mode=no

comment:5 by mduggan, 12 months ago

Owner: set to PushmePullyu
Resolution: fixed
Status: newclosed

Fix is now merged, thanks again for reporting.

Note: See TracTickets for help on using tickets.