Opened 9 months ago
Last modified 3 months ago
#14749 new defect
TETRAEDGE: Use BlitImages in the TinyGL renderer
Reported by: | ccawley2011 | Owned by: | |
---|---|---|---|
Priority: | high | Component: | Engine: Tetraedge |
Version: | Keywords: | performance | |
Cc: | Game: |
Description
TinyGL::BlitImage allows faster rendering of 2D images compared to using simple meshes, which should help with performance issues on slower devices.
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