Opened 11 months ago

Last modified 6 days ago

#14749 new feature request

TETRAEDGE: Use BlitImages in the TinyGL renderer

Reported by: ccawley2011 Owned by:
Priority: high Component: Engine: Tetraedge
Version: Keywords: performance
Cc: Game:

Description

TinyGL::BlitImage allows faster rendering of 2D images compared to using simple meshes, which should help with performance issues on slower devices.

Change History (2)

comment:1 by ccawley2011, 5 months ago

Keywords: performance added

comment:2 by aquadran, 6 days ago

Type: defectfeature request
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