Opened 11 months ago
Last modified 6 days ago
#14749 new feature request
TETRAEDGE: Use BlitImages in the TinyGL renderer
Reported by: | ccawley2011 | Owned by: | |
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Priority: | high | Component: | Engine: Tetraedge |
Version: | Keywords: | performance | |
Cc: | Game: |
Description
TinyGL::BlitImage allows faster rendering of 2D images compared to using simple meshes, which should help with performance issues on slower devices.
Change History (2)
comment:1 by , 5 months ago
Keywords: | performance added |
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comment:2 by , 6 days ago
Type: | defect → feature request |
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