Opened 11 months ago
Closed 2 days ago
#14766 closed defect (fixed)
DIRECTOR: The Dark Eye - audio issues
Reported by: | DOSNostalgic | Owned by: | moralrecordings |
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Priority: | normal | Component: | Engine: Director |
Version: | Keywords: | ||
Cc: | Game: |
Description
In the game audio doesn't function properly. Sounds don't fade out when they should, sometimes the volume isn't adjusted correctly, sometimes sounds that aren't supposed to happen get triggered. It's most obvious when loading a game during its second chapter.
Video here:https://youtu.be/r0FIk9mkMmU
ScummVM 2.9.0git291-g57ebb116193 (Dec 21 2023 05:34:40)
Change History (2)
comment:1 by , 4 days ago
comment:2 by , 2 days ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
There's been several fixes related to sound fading and volume control:
https://github.com/scummvm/scummvm/commit/95ca062e6d78ea07d367710928765203281c5d5d
https://github.com/scummvm/scummvm/commit/637caad1c387c9346aa41486fc4652ffd020ae28
https://github.com/scummvm/scummvm/commit/12cf67948dc9a5c139c81c5ae5f87760b97b422c
From brief testing these seem to have re-added the missing sound fades to Dark Eye. If there's still an issue, could you please reopen the ticket and attach a savegame file.
Hi,
Thank you for reporting this bug. Last spring one of our developers resolved a bunch of sound fading issues.
Could you retest with a latest daily build?