Opened 9 months ago
Last modified 7 weeks ago
#14793 new defect
AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL
Reported by: | mikrosk | Owned by: | |
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Priority: | blocker | Component: | Audio |
Version: | Keywords: | ||
Cc: | Game: | Day of the Tentacle |
Description
Sound effects work but the iconic music is gone.
The commit which broke it was https://github.com/scummvm/scummvm/commit/8bb2afd2.
Tested on Linux + SDL, present in both latest master and 2.8.0.
Change History (10)
comment:1 by , 9 months ago
comment:4 by , 9 months ago
You mean MIDI -> GM device: Don't use General MIDI music? Yes, after changing it to this value from "Use first available" it works.
comment:6 by , 9 months ago
Don't use General MIDI music
Use first available device
Midi Through [ALSA]
SEQ
Sndio
FluidSynth
TIMidity
comment:7 by , 9 months ago
Component: | Engine: SCUMM → Audio |
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Summary: | DOTT: Intro music doesn't work anymore → AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL |
comment:8 by , 7 months ago
A similar problem happens on Vita/Switch, see here: https://forums.scummvm.org/viewtopic.php?t=17022
On those platforms I fixed it for the future by defaulting GM Device Config entry to "null".
comment:9 by , 2 months ago
Just for the sake of completeness, this has been fixed (worked around with the "null" driver) in the 2.8 branch (unfortunately after the 2.8.1 release): https://github.com/scummvm/scummvm/commit/6efbd4f5.
Maybe it could go to master if a proper fix is not possible in a near future?
comment:10 by , 7 weeks ago
Priority: | normal → blocker |
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Good point mikrosk, I’m making this a blocker
for the next 2.9 release, so that we won’t miss this. I’ve asked sev about doing so.
I tested it also with removed scummvm.ini, no change.