#14795 closed defect (fixed)
TWINE: LBA1: Scenery zoom glitched...
Reported by: | mgerhardy | Owned by: | mgerhardy |
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Priority: | normal | Component: | Engine: TwinE |
Version: | Keywords: | ||
Cc: | Game: | Little Big Adventure |
Description (last modified by )
See https://bugs.scummvm.org/ticket/14776 for a few more details.
With the "scenery zoom-on" option it does seem to glitch randomly (the scene I've tested was near the start of the game, outside the prison, when Twinsen gets on the back of the garbage truck)
Attachments (1)
Change History (9)
comment:1 by , 11 months ago
Description: | modified (diff) |
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comment:2 by , 11 months ago
comment:3 by , 11 months ago
Description: | modified (diff) |
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comment:4 by , 11 months ago
bug must be in
void Redraw::zoomScreenScale() { [...] g_system->copyRectToScreen(zoomWorkVideoBuffer.getPixels(), zoomWorkVideoBuffer.pitch, 0, 0, zoomWorkVideoBuffer.w, zoomWorkVideoBuffer.h); g_system->updateScreen(); }
I suppose this is updating the screen at least twice per frame
comment:5 by , 11 months ago
cff51c8f4bd1a8b8b00b0fb775703de3e703365e added the feature to bind a key to the zoom action. No default binding is given here yet. If you set one, you can quickly reproduce the issue.
comment:6 by , 11 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
fixed in these revisions:
4b9255b07e9fc2392be54e73346b18527b4f7aa7 (2.8)
7309118b2d29a16dc9afb52451832a541e2efe3c (master)
comment:7 by , 11 months ago
Are you completely sure the glitch zoom it's fixed on current daily build ?
I'm reach the possibly to buy my personal boat and when i can use it the games use the ZOOM mode until boat exit from current level and screen goes completely in glitch again also at today...
So... currently i can upload my personal savestate because i have this games "installed" at my Brothers home. I can play it only when I go to him.
by , 11 months ago
Attachment: | lba-win-de-3.000 added |
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comment:8 by , 11 months ago
I've tested with the garbage truck and there it works fine - attached a savegame
text from manual:
NO SCENERY ZOOM/SCENERY ZOOM ON: Toggle this option ON/OFF.
When off, the game does not automatically zoom in during key
parts of the story. You can still manually zoom in on objects by
pressing F5.
I doubt we have the F5 key bound
The toggle bool is
and the state is in
It's changed in life script with opcode 0x39 (lZOOM)