Opened 10 months ago
Last modified 8 months ago
#14952 new defect
GRAPHICS: Darker colors/contrast in OpenGL mode
Reported by: | EianAtDawn | Owned by: | |
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Priority: | normal | Component: | Graphics |
Version: | Keywords: | OpenGL, Colors, Blacks | |
Cc: | Game: | Monkey Island 3 |
Description
When using Opengl mode,
depth of darker/black colors are slightly different and less contrasty compared to SDL.
https://i.postimg.cc/3RyF3MQ9/OpenGL.jpg
https://i.postimg.cc/ydB7HKRC/SDL.jpg
Using nvidia 4070 (537.58 driver)
Haven't tweaked colors in drivers or anything..
Attachments (2)
Change History (5)
by , 10 months ago
Attachment: | OpenGL.jpg added |
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by , 10 months ago
follow-up: 2 comment:1 by , 10 months ago
comment:2 by , 9 months ago
Hi,
Thank you for your reply.
Seems like it's not in monkey3 only.
I just tried Indiana Jones Fate of Atlantis and also (Alt-S).
Even though I think it's even less prominent in Indiana Jones.
It's really subtle I just wonder why it happens and if it does only on my system..
Replying to tag2015:
Hi, thanks for the report.
Could you verify if the issue also happens using ScummVM's screenshot command (Alt-S)?
Also, does this occur only in monkey3?
comment:3 by , 8 months ago
Summary: | OpenGL darker colors depth (Contrast) → GRAPHICS: Darker colors/contrast in OpenGL mode |
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Hi, thanks for the report.
Could you verify if the issue also happens using ScummVM's screenshot command (Alt-S)?
Also, does this occur only in monkey3?