Opened 7 months ago
Last modified 7 months ago
#14992 new defect
Application window GUI not resized on Linux
Reported by: | edo9300 | Owned by: | |
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Priority: | normal | Component: | Port: Linux |
Version: | Keywords: | ||
Cc: | edo9300 | Game: |
Description
The window is launched with a fixed 640x400 resolution. Resizing the window won't scale the ui but will instead "zoom" the window while keeping the elements at that fixed resolution, adding black bars on the sizes when the aspect ratio mismatches.
This has been observed since at least the 2.6.x releases, but is still the current behaviour on 2.8.0, run on Artix Linux.
Attachments (2)
Change History (4)
by , 7 months ago
Attachment: | image-20240226-191020.png added |
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by , 7 months ago
Attachment: | image-20240226-191039.png added |
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comment:1 by , 7 months ago
comment:2 by , 7 months ago
Indeed forcing the graphics mode to OpenGL makes the window properly resize, also tried doing the opposite on Windows (where it properly resized) and setting SDL Surface as graphics mode, and it exhibits this same behaviour. So it's a matter of different default settings.
I can't reproduce the problem on Ubuntu. Could you please change the "Graphics Mode" to OpenGL in Global Options and see if there is any improvement?