LOOM TurboGrafx-16 does not handle text centering font drop shadows accurately
— at Version 2
In the TurboGrafx-16 version of LOOM on original hardware, the font drop shadows omit any shadows below descenders in letters like lowercase G and lowercase Y. ScummVM doesn't reproduce this.
The text centering is inaccurate to the original version as well. Contrast the attached screenshots from ScummVM with those from an emulator.
Also, it seems that when text is displayed above both animations and background areas that are redrawn, the drop shadows disappear entirely, which ScummVM doesn't do either. (This isn't as noticeable as it would be in other versions, though, since many dialogue lines that appear on top of the game background on DOS appear here on the black space at the bottom of the screen, with player control taken away for their duration.)