#1524 closed defect (invalid)
SAM: Stuttering speech (Also DOTT)
Reported by: | SF/teeboy | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
ScummVM version = 0.6.0.0 & 0.5.1.0
Description = Using Sam&Max & DOTT CD versions.
Speech is stuttering constantly.
Language of game = English
Version of game = Talkie CD
Platform and Compiler = Win32 WinXP
Ticket imported from: #913719. Ticket imported from: bugs/1524.
Change History (12)
comment:1 by , 21 years ago
comment:2 by , 21 years ago
This is with the original Monster.sou. I'll try MP3 encoding it and see if it helps any.
comment:4 by , 21 years ago
Summary: | Stuttering speech (Also DOTT) → SAM: Stuttering speech (Also DOTT) |
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comment:5 by , 21 years ago
Tried both with DOTT, from CD first, then copied CD to HD and tried again, same problems both times. Only tried Sam&Max from CD.
comment:6 by , 21 years ago
Just tried SamnMax with an MP3 encoded monster.so3, and I'm getting the same thing. I'll have a look for other sound drivers.
comment:7 by , 21 years ago
What kind of machine do you have? I.e. which processor, how fast, how many MB ram, what kind of sound system?
comment:8 by , 21 years ago
AMD Athlon 1700+ processor, ASUS A7V266 M/b with C- Media onboard sound, 512Mb DDR RAM.
All drivers up-to-date and seem to be working properly otherwise....very strange.
comment:9 by , 21 years ago
To quote fds from IRC, after asking about input on this bug:
1:44:<fds> I did try scummvm a bit on a machine with winxp and cmedia onboard audio, worked fine there, although that was a p4 1:48:<fds> the usual response for sound problems on windows with any game is to as the user to play around with the sound acceleration settings in dxdiag.exe
comment:10 by , 21 years ago
Status: | new → closed |
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comment:11 by , 21 years ago
Sorted. Changed "No Acceleration" to "Basic Acceleration" and it all works fine. Many Thanks.
I wish someone could sort out Sam & Max 2 as easily.
comment:12 by , 15 years ago
Owner: | set to |
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Resolution: | → invalid |
Is this with the original monster.sou, or is it MP3- or Ogg Vorbis encoded, i.e. monster.so3 or monster.sog? I can't reproduce the problem on Windows XP - or Linux - with an MP3-encoded file, but I don't have the original monster.sou on this computer to test with.
Other possibilities would probably include flaky sound drivers, or maybe some other program has gone haywire and is hogging all available CPU time. (You can use the task manager to look for the latter.)